Some sports attract nerds. That’s not a criticism: in some cases, the statistics are part of the action, even part of the drama. In the case of American football and baseball, the stats bring the game context and structure to add to the poetry of movement or the shock of vision. It all comes together.
Some sports have more numbers than most, and that’s their charm. But data is more prevalent than ever in business as in leisure. With the rise of competitive e-sports, however, it is all numbers. For the fans – the aforementioned nerds – this is part of the fun. This doesn’t take away from the undeniable talent of elite players to dominate their chosen discipline; it’s a mark of their consistency and skill. For fans, the numbers are core to the experience of e-sports: avatar health stats, attack damage, loot collected, game to win ratios. There are hundreds of metrics, an abundance of numbers.
With great numbers come great predictive possibilities. For the individual fan, however, making these calculations is extremely difficult. Predictions presented a ripe opportunity.