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News • 11 February 2021
Case Study • Dheeraj Sinha, Shibani Mitra, Devika Joshi, WARC Prize for Asian Strategy, Bronze, 2020
Data • Rob Clapp, WARC Data Points, September 2020
News • 30 July 2020
Article • Chase Buckle, WARC Exclusive, July 2020
Case Study • SABRE Awards, Gold, EMEA, 2020
Case Study • DMA (UK), Bronze, 2019
Case Study • SABRE Awards, LATAM, Practice Area, Gold, 2019
News • 14 February 2019
Case Study • SABRE Awards, Best in show #1, In2, 2019
Case Study • DMA (UK), Silver, 2018
Case Study • MMA Smarties, Silver, Global, 2018
Case Study • SABRE Awards, North America, Technology: Software & Services, 2018
Case Study • SABRE Awards, North America, Web-Based Business, 2018
Case Study • Mary Nittolo, Michael Ocasio, Katie Hunt, WARC Awards, Silver, Effective Content Strategy, 2018
Case Study • Euro Effies (pan-European), Silver, 2017
News • 17 August 2017
Article • Sonia Paul, Event Reports, Mobile Innovation Summit, December 2016
Article • Sonia Paul, Event Reports, Mobile Innovation Summit, December 2016
Case Study • Euro Effies (pan-European), Gold, Euro Effies, 2016
Article • Joseph Clift, Event Reports, Cannes Lions, June 2015
Case Study • Navonil Chatterjee, Tina Sachdev and Siddhant Lahiri, WARC Prize for Social Strategy, Entrant, 2015
Article • Stephen Whiteside, Event Reports, TechCrunch Disrupt NY, May 2015
Case Study • ARF Ogilvy Awards (US), Silver, Retail & Etail, 2013
Article • WARC Trends, Snapshot, October 2012
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Article • WARC Exclusive, April 2020
Analysing trends in media strategy, including the use of data, tech, channel integration and partnerships, with lessons drawn from the winners of the WARC Media Awards. -
Article • WARC Best Practice, September 2020
A summary of new thinking and best practice on marketing in the gaming ecosystem, from the WARC Guide. -
Article • WARC Best Practice, September 2020
Explores how gaming platforms, which allow brands and products to be promoted via means such as sponsorship or in-game advertising, can enable brands to build reach. -
Data • James McDonald, Rob Clapp, WARC Data, July 2020
This report summarises the latest research from WARC's Data platform, with a focus on the application of advertising in mobile gaming, streaming and e-sports. Key findings include: -
Article • Dan Calladine, WARC Exclusive, January 2020
Ten consumer, media and technology trends – and their implications for brands – for 2020, the year in which the marketplace is set to converge around the global tech-giant ecosystems. -
Article • J Walter Thompson Intelligence, Research on WARC, December, 2018
This yearly report by J Walter Thompson Intelligence details 100 emerging trends across 10 sectors – including culture, beauty, and food and drink – that will shape the world of marketing in 2019.