COVID-19 makes mobile gaming and short video more popular in China

An overview of online media consumption in China between January and February 2020 amid the novel coronavirus (COVID-19) outbreak.

Mobile gaming and short video content grew in popularity in China during the novel coronavirus (COVID-19) outbreak, according to datafrom QuestMobile. Mobile gaming accounted for 12.2% of total online consumption in February, a rise in share from 8.5%...