One in four kids watches e-sports content | WARC | The Feed
The Feed
Read daily effectiveness insights and the latest marketing news, curated by WARC’s editors.
You didn’t return any results. Please clear your filters.
One in four kids watches e-sports content
The share of kids (aged between 13 and 18) who watch e-sports content on a screen has risen to 25%, according to data across 13 different markets from The Insights People.
Why it matters
E-sports has seen a rapid increase in popularity this year as consumers stay at home and look for new sources of entertainment.
This is a new channel that brands can use to engage with audiences and while similar to traditional sports, requires a more digital-led approach.
Takeaways
- E-sports proves most popular among young audiences in China, where two-fifths (38%) say they watch content on a screen....
This content is for subscribers only.
Sign in or book a demo to continue reading WARC’s unbiased, evidence-based insights that save you time and help you make marketing choices that work.
Email this content