Gamification: China's gaming journey

China's netizens number 485 million, one in every four is an online gamer and one in three online gamers plays every day.

Gamification: China's gaming journey

Liu Jie with Lucy Zhang, Wu Jin and Theresa LooMEC China

Gamers in China number over 100 million and brands from Smart to Uniqlo to Head & Shoulders are engaging with them through gamification.

By the end of June 2011, China's netizens reached 485 million and they spent 1.3 billion hours in total surfing the internet every day. Chinese use the internet for entertainment and communication to a greater extent than Americans (Figure 1).

Figure 1: Comparison of online activities between Chinese and US netizens

One in every four netizens is an online gamer...

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