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Case Study
1.
Ancestry.co.uk - Engagement Mapping
Mark Buttress, Paul Cooper, Rachel Empson, Steve Leonard, Lisa Haynes, Louise McKee and Ben Bisco, Institute of Practitioners in Advertising, IPA Effectiveness Awards 2009
When traditional online tracking measures suggested that online display advertising was not cost efficient or effective, ancestry.co.uk an online genealogy site, faced a communications problem as the

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Award-winning case study
2.
Visa - video game integration
ARF Ogilvy Awards, Financial Services, Silver, AKQA, 2009
A campaign (2006-7) in which Visa integrated advertising for their fraud protection features into the video game CSI 3: Dimensions of Murder. At the time the game launched, identity theft was a signif

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Award-winning case study
3.
Nintendo - DS Women
New York American Marketing Association, Bronze, Leisure Products & Services, Effie Awards 2009
Nintendo DS faced a sales plateau if it didn’t broaden its loyal, but saturated base of hardcore gamers. It was clearly time to tap into a new but unlikely target - young women. However, their views o ...

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Award-winning case study
4.
Xbox Halo 3 - heroic story telling
Chris Gallery, Tom Rothenberg Nick Cohen and Jake Courage, Account Planning Group - (UK), Gold & Grand Prix, Creative Strategy Awards, 2009
"Halo 3 Believe" set out to have the biggest opening sales in the entertainment industry by deploying a cross-platform approach to story-telling. This phased campaign by McCann Erickson cent ...

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Award-winning case study
5.
PC World - conquering a new world
Bridget McCann, Account Planning Group - (UK), Silver, Best creative briefing, Creative Strategy Awards, 2009
As a retailer facing up to the economic downturn, the temptation for PC World was to continue focusing on its competitive prices and products, and also to champion promotions and attempt to drive volu

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Award-winning case study
6.
HALO 3 - Heroic story telling
European Association of Communications Agencies, Gold winner, 2009
Halo 3 is the third game in the exclusive Xbox franchise. The primary objective was to sell 1.5 million copies after its launch in 2007. The secondary objective was to make it the biggest entertainm ...

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Award-winning case study
7.
IBM - CIO sourcing
European Association of Communications Agencies, Bronze winner, 2009
Although IBM created the IT outsourcing market, competition had been building up enough to warrant action in 2007/8 to maintain their lead in Belgium, Luxembourg and the Netherlands. Their target mar ...

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Case Study
8.
Hewlett Packard - How communications helped make HP personal again
Lorenzo Bresciani and Dalynn Fortner, Institute of Practitioners in Advertising, IPA Effectiveness Awards 2008
In 2005, PC marketing constituted a dry, rational communications landscape. At that time, HP was also struggling following its merger with Compaq, and there was speculation it might even exit the busi ...

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Award-winning case study
9.
Cisco Systems - Welcome to the Human Network
New York American Marketing Association, Silver, Corporate Reputation/Image/Identity, Effie Awards 2008
The advent of Web 2.0 had profound implications for Cisco. The company's success in the late-1990s had made it synonymous with internet hardware, but the brand was not perceived as playing a similar r ...

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Award-winning case study
10.
Nintendo - Wii Would Like to Play
New York American Marketing Association, Gold, New Product, Effie Awards 2008
The video game industry had long been perceived as only appealing to its most ardent users, while (inadvertently) shutting casual users and non-gamers out. The Nintendo Wii aimed to revolutionise this ...

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Award-winning case study
11.
Adobe Systems - Creative License
New York American Marketing Association, Gold, Computer Software, Effie Awards 2008
Computer-based design specialist Adobe was launching a new software package, Creative Suite 3. While an improvement on the previous version, it was more expensive, and was being released practically o ...

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Award-winning case study
12.
Hewlett Packard - The Computer is Personal Again
New York American Marketing Association, Gold, Computer Hardware, Effie Awards 2008
Over time, the PC has become a commodity to be sold on 'speeds and feeds'. HP was locked in a price war with Dell that it could never win: as such, it needed to try and shake up the status quo of the ...

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Case Study
13.
Intel - Intel & Ikea- Duvet Days Experiential (UK)
Promotional Marketing Council, Silver (Innovative Idea or Concept), IMC European Awards 2008
IKEA and Intel collaborated to mutual benefit: IKEA wanted to make consumers aware of how digital technology could improve home environments and Intel wanted to embrace the “cocooning” trend of stayin

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Paper
14.
EA Sports - FIFA Football Talent
Sponsorship Works, 2007, pp.203-210
FIFA Football was launched in 1994, at which point EA Sports identified that 'talent' would be the key communications driver. While each game has improved technologically, making players like Wayne Ro ...

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Case Study
15.
BT - BTNI makes a broadband 'connection' with the local market
Carmel Coyle and David Beck, Institute of Practitioners in Advertising, IPA Effectiveness Awards, 2007
This paper details the 2006 campaign for BT Broadband in Northern Ireland (BTNI). The objective was to substantially increase the number of connected homes, in a crowded market where competitors were ...

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Award-winning case study
16.
Brother - Taking on the big boys by thinking small
Rob Gray and Peter Harris, Institute of Practitioners in Advertising, Silver, IPA Effectiveness Awards, 2007
This Silver Award-winning paper details the campaign for Brother multi-function home office equipment. Brother was a weak brand in the home consumer market, against much stronger competition, but spot ...

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Award-winning case study
17.
Microsoft Xbox 360 - Gears of War
European Association of Communications Agencies, Silver winner, 2007
Gears of War - an action-shooter computer game based upon the anti-hero figure of Marcus Fenix - was launched globally in November 2006 on Microsoft's Xbox 360. One of the main objectives of the launc ...

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Award-winning case study
18.
Comcast: The Slowskys
New York American Marketing Association, Gold, Internet Products & Services, Effie Awards 2007
The race to get high-speed internet subscribers was heating up, the category was full of mud-slinging messages, and Comcast’s product was nearly three times the cost of the competition’s. This is the ...

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Award-winning case study
19.
KLM - Fly For Fortune
Promotional Marketing Council, Bronze, IMC European Awards 2007
Dutch airline KLM wanted to grow its online business, while also reinforcing its image as a friendly and sympathetic global airline. To increase the scale of its online reach, it aimed to use a viral ...

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Case Study
20.
Yahoo! Inc.: Do You Yahoo!? campaign
Chris Amorosino, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.1849-1857
Yahoo!, one of the early stars of the Internet, was launched in 1993 as Jerry's Guide to the World Wide Web, offering early users of the Web a way to navigate the quickly expanding Internet ...

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Case Study
21.
Travelocity: Roaming Gnome campaign
Jan Arrigo, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.1651-1654
The pioneering online travel-booking company known as Travelocity had enjoyed a leadership position since its launch in 1996, but it eventually lost significant market share to Expedia.com, its most a ...

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Case Study
22.
TiVo Inc.: Tivo, Tv Your Way campaign
Ed Dinger, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.1619-1622
A year after introducing its digital video recorder (DVR), which was able to record and store television programs on a hard drive, TiVo Inc. hired Goodby, Silverstein & Partners, an advertising ...

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Case Study
23.
Sega of America, Inc. & Take-Two Interactive Software, Inc.: Beta-7 campaign
Kevin Teague, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.1497-1500
When Electronic Arts (EA) held the position as the world's largest independent video game publisher in 2003, a bilateral effort was made by Take-Two Interactive Software and Sega of America to ...

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Case Study
24.
SBC Communications Inc.: Laurel Lane campaign
Kevin Teague, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.1473-1476
In the late 1990s broadband Internet service was becoming a much sought-after commodity in suburban areas. To expand its phone and Internet service to California, SBC Communications Inc. purchased Cal ...

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Case Study
25.
Napster, Inc.: It's Coming Back campaign
Kevin Teague, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.1085-1088
In 1999, 19-year-old Shawn Fanning achieved celebrity status as the file-sharing industry's founder when he created www.Napster.com, a website that facilitated the sharing of music across the I ...

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Case Study
26.
Microsoft Corp.: Where Do You Want To Go Today? campaign
Rebecca Stanfel, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.1001-1007
Microsoft Corporation, the world's largest software company, signaled a new direction for its massive branding campaign "Where Do You Want to Go Today?" in the fall of 1998, ...

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Case Study
27.
Lycos, Inc.: Go Get It campaign
Chris Amorosino, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.915-918
Lycos, Inc. was founded in June 1995 and quickly grew into a vast Internet hub with services that included a search engine, comprehensive directories, personal home pages, E-mail, communities, and sho ...

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Case Study
28.
Logitech International S.A.: What Will You Do With All That Freedom? campaign
Ed Dinger, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.911-914
For many years Logitech International S.A. was well known among personal computer manufacturers, which bundled the company's computer mice with their machines, but to the general public Logitec ...

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Case Study
29.
International Business Machines Corp.: Solutions For A Small Planet campaign
Mariko Fujinaka, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.785-801
International Business Machines (IBM) Corporation was undeniably a powerful and influential presence during the early days of the computer boom. In the 1970s and early 1980s IBM dominated the com ...

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Case Study
30.
International Business Machines Corp.: Linux campaign
Kevin Teague, Encyclopedia of Major Marketing Campaigns, Volume 2, 2007, pp.785-801
The world's largest computer company, International Business Machines Corporation (IBM), was one of the first large computer companies to sell its mainframe servers with an operating syste ...

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