Internet: User generated content, blogs

 

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Paper
1.
Brazil breaks barriers - innovating by using Second Life
Timothy Bohling and Jussara Unis, ESOMAR, Latin American Conference, Mexico City, May 2008
As one of the fastest growing subsidiaries worldwide, IBM Brazil has more than doubled its workforce size in the last couple of years to 13,000 employees, distributed in over ten locations. In an effo ...

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Paper
2.
Consumers' reliance on product information and recommendations found in UGC
Hyuk Jun Cheong and Margaret A. Morrison, Journal of Interactive Advertising, Vol. 8, No.2, Spring 2008
In the time since the advent of the Internet, the influence of online recommendations on consumer decision making has attracted great attention. YouTube and sites with blogging capabilities, such as M ...

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Read: 30 times
Paper
3.
The effect of perceived blogger credibility and argument quality on message elaboration and brand attitudes: an exploratory study
Sara Kamal, Journal of Interactive Advertising, Vol. 8, No.2, Spring 2008
To understand information processing on blogs, this study investigates how perceived blogger trustworthiness affects blog readers' elaboration of brand-related messages and its interaction effects wit ...

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Read: 10 times
Paper
4.
Exploring consumer motivations for creating user-generated content
Terry Daugherty, Matthew S. Eastin and Laura Bright, Journal of Interactive Advertising, Vol. 8, No.2, Spring 2008
The advent of Web 2.0 technologies has enabled the efficient creation and distribution of user-generated content (UGC), resulting in vast changes in the online media landscape. For instance, the proli ...

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Read: 29 times
Paper
5.
Facebook me: collective self-esteem, need to belong, and internet self-efficacy as predictors of the iGeneration's attitudes toward social networking sites
Harsha Gangadharbatla, Journal of Interactive Advertising, Vol. 8, No.2, Spring 2008
Within the user-generated content sites, the role and growth of social networking sites has been undeniably overwhelming. Social networking sites (SNS) generate millions of dollars in revenue and adve ...

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Read: 42 times
Paper
6.
The effects of imitation: the long tail of viral spoofs
Mark Sinnock, WARC Online Exclusive, March 2008
Using the example of the Sony BRAVIA 'Balls' commercial, this paper discusses the value and effects of consumer-generated spoof versions of viral films. It argues that the number, popularity and durat ...

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Read: 286 times
Paper
7.
Imitate and Innovate: succeeding with viral marketing
Claus Moseholm, WARC Online Exclusive, March 2008
Grabbing internet users' attention with viral advertising is getting harder. In this article, GoViral, the specialist viral distribution agency, asks whether virals which parody or allude to other ca ...

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Read: 278 times
Paper
8.
Bebo's "Kate Modern": Using online product placement to monetise social networking websites
Meg Carter, WARC Online Exclusive, March 2008
Tapping the commercial potential of online social networks remains elusive. Bebo, the 40m-member website, has embraced online product placement, signing up Procter & Gamble, Microsoft and movie studio ...

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Read: 287 times
Paper
9.
How does Web 2.0 stretch traditional influencing patterns?
Derek Eccleston and Luca Griseri, Market Research Society, Annual Conference, 2008
Word of mouth (WOM) is attracting increased attention as a vital source of influence on purchase decision- making. The rapid uptake of online social networking and other types of Web 2.0 applications ...

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Read: 305 times
Paper
10.
Is Second Life the next frontier for market researchers?
Mario Menti, Admap, March 2008, Issue 492, pp.35-37
This article discusses and describes the ways in which marketers and market researchers are using Second Life (SL). Points discussed include: how the interactivity of Second Life can be used for produ ...

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Read: 6 times
Paper
11.
MRS Conference 2008
Peter Mouncey and Roderick White, WARC Report, March 2008
In this article, Peter Mouncey, Editor of the International Journal of Market Research, and Roderick White, Editor of Admap, report on the MRS Conference 2008. They cover a broad range of themes, incl ...

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Read: 39 times
Paper
12.
The anatomy of social networks
Caroline Vogt and Stuart Knapman, Market Leader, Spring 2008, Issue 40, pp.46-51
This article describes social networks, their growth and development, and the implications for marketing. The market is changing rapidly and remains unsettled. A key distinction is between 'open' and ...

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Read: 567 times
Paper
13.
Web 2.0 is not about technology: it's about human relationships
John Griffiths, Market Leader, Spring 2008, Issue 40, pp.41-45
The challenges Web 2.0 is posing to businesses are not coming from technology but from the kinds of relationships customers are demanding from companies. Markets have become conversations, and many es ...

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Read: 137 times
Paper
14.
Social media explained
Tim Gibbon and Rachel Hawkes, Admap, January 2008, Issue 490, pp.34-37
This article discusses 'social media' (online networks, Web 2.0 etc.) and their implications for marketers. Social media, an integral component of the internet, have changed attitudes to media as a wh ...

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Paper
15.
The Determinants of Email Receivers' Disseminating Behaviors on the Internet
Hung-Chang Chiu, Yi-Ching Hsieh, Ya-Hui Kao and Monle Lee, Journal of Advertising Research, Vol. 47, No. 4, Dec 2007, pp.524-534
To investigate the determinants of the effects of a viral campaign, we employ the classical framework of a persuasive communication model, designated as “Who says what to whom in which channel and wit ...

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Read: 14 times
Paper
16.
Bloggers' Motivations and Behaviors: A Model
Chun-Yao Huang, Yong-Zheng Shen, Hong-Xiang Lin and Shin-Shin Chang, Journal of Advertising Research, Vol. 47, No. 4, Dec 2007, pp.472-484
During the past few years, there has been an exponential growth of blogs, and behind these blogs are numerous bloggers who create and manage them. It is widely expected that bloggers armed with their ...

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Read: 31 times
Paper
17.
Word of Mouth on the Web: The Impact of Web 2.0 on Consumer Purchase Decisions
Cate Riegner, Journal of Advertising Research, Vol. 47, No. 4, Dec 2007, pp.436-447
The internet stands apart from other media in enabling its “users” to interact. From this perspective, the internet will always be, at its core, a tool for interpersonal communication. While consumers ...

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Read: 60 times
Paper
18.
The Origin and Impact of CPG New-Product Buzz: Emerging Trends and Implications
Kate Niederhoffer, Rob Mooth, David Wiesenfeld and Jonathon Gordon, Journal of Advertising Research, Vol. 47, No. 4, Dec 2007, pp.420-426
Marketers are interested in the phenomenon of "consumer-generated media", or "buzz", given its potential to affect the commercial prospects for their products. Within the consumer packaged goods (CPG) ...

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Read: 20 times
Paper
19.
Reconsidering Models of Influence: The Relationship between Consumer Social Networks and Word-of-Mouth Effectiveness
Ted Smith, James R. Coyle, Elizabeth Lightfoot and Amy Scott, Journal of Advertising Research, Vol. 47, No. 4, Dec 2007, pp.387-397
In today’s fragmented media landscape, generating positive word of mouth (WOM) among consumers has become an important tool for marketers. Marketers are challenged with identifying influential individ ...

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Read: 84 times
Paper
20.
Arabian nights and the digital Sheherazade: the power of virtual media in the Arab world
Tammy Jalboukh, ESOMAR, Qualitative Research, Paris, November 2007
Media, internet and telecommunications are playing a major role in helping Saudis reach out and connect with each other and the rest of the world. In this digital age, communications barriers are comi ...

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Read: 17 times
Paper
21.
The virtual home visit: identifying people insights in the virtual world
Nicole Reinhold and Karma Lendup Bhutiaia, ESOMAR, Qualitative Research, Paris, November 2007
This paper describes a newly-developed research method for exploring the behavior, values and needs of people in the virtual environment. It discusses the research methodology for this technique and p ...

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Read: 22 times
Paper
22.
Listening instead of asking: how blogs provide a new way to better understand market trends
François Laurent and Alain Beauvieux, ESOMAR, Qualitative Research, Paris, November 2007
Around 70 million blogs have been created worldwide, with around nine million currently running in France. Blogs offer an extraordinary new field of investigation, as millions of instances of electron ...

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Read: 19 times
Paper
23.
Why do some online communities work? Revealing the secrets with social and cognitive psychology
Jamie Hamilton, Lee Eyre, Misia Tramp, Marco Vriens and Lisa Galarneau, ESOMAR, Qualitative Research, Paris, November 2007
Online research communities have been generating quite a lot of buzz recently, with many companies creating online communities for customer research around their new products. This paper presents the ...

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Read: 21 times
Paper
24.
The ethical dilemmas and challenges of ethnographic research in electronic communities
Neil Hair and Moira Clark, International Journal of Market Research, Vol. 49, No. 6, 2007
The purpose of this paper is to raise the awareness of a range of ethical dilemmas and challenges facing researchers who adopt ethnographic approaches in electronic community research. The paper consi ...

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Read: 63 times
Paper
25.
Attract a crowd
Ellen Neubourne, The Advertiser, October 2007, pp.86-90
This article reviews how marketing companies are using social networking sites to form relationships with customers. Social networking sites now reach 45% of all web users, and there are several tacti ...

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Read: 244 times
Paper
26.
Insight 2.0: new media, new rules, new insight
Ray Poynter and Graeme Lawrence, ESOMAR, Annual Congress, Berlin, September 2007
The insight achievable by using active Web 2.0 techniques can be quite different from traditional insight. Two key issues are highlighted: firstly, how to generate and extract insight from Web 2.0 - w ...

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Read: 196 times
Paper
27.
Second Life: a tool to collaborate with the consumer
François Abiven and Emilie Labidoire, ESOMAR, Annual Congress, Berlin, September 2007
This paper describes the birth of a new research methodology developed by Repères in a 3D immersive environment. It follows the development of an original research approach for studying 'Consumer 2.0' ...

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Read: 53 times
Paper
28.
Web 2.0 and beyond: challenge and potential for marketing management
Marc Drüner and Werner Remmele, ESOMAR, Annual Congress, Berlin, September 2007
Web 2.0 enables users to generate, disseminate and share previously unheard of amounts of information within the web. This creates information overload, much of it useless to corporations, thus obscur ...

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Read: 58 times
Paper
29.
Evolution of beauty: Dove case study - a new brand activation research model
Tom De Ruyck, Niels Schillewaert, Steven Van Belleghem and Severine Distave, ESOMAR, Annual Congress, Berlin, September 2007
In traditional campaign post-testing, only the impact of direct exposure (people actually having seen the creative) is measured. Word-of-mouth (or of mouse), and what people do after viewing a commerc ...

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Read: 195 times
Paper
30.
Training the next generation: it's market research, but not as we know it
Mike Cooke and Phyllis Macfarlane, ESOMAR, Annual Congress, Berlin, September 2007
GfK NOP is seeking to develop excellence through the use of Web 2.0 tools on its graduate training programme by adopting a new organisational form known as the 'Community of Practice' approach. Its av ...

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Read: 49 times


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